How do I report something that is bugged/glitched? By clicking on the balloon icons embedded in its text, it will even point you in the right direction. Reopen it by clicking on its black and gold box to see what it is. Most likely, you are blocked from progress by a pesky tutorial window that wants you to do something specific. I am stuck on a screen during the early part of ‘Pilgrims of the Wasteland’. The game has a huge area you can traverse and explore with over a 100 hours of content but please note that the majority of the continent is merely part of the world-building. No, Vagrus is set in a specific area that has in-world reasons to be closed off for the remainder of the game. Is all of the continent as seen on the Chart accessible in game? The game works as a trade/mercenary simulator with combat and RPG progression even if you do not read any story text but the context will be largely missing. That said, the game has a lot of interactive texts, so reading is absolutely expected to enjoy and to understand the many stories in it. There is more and more gameplay with less and less reading after the first few hours. No, although the game is text-heavy towards the beginning, which might give you this impression. That said, we are planning to add content in the future, expanding on what is already there. It's a huge game, so there are going to some glitches for a while, but no missing features. Vagrus was released in its 1.0 state in October 2021. The game has a strong focus on narrative, exploration, and resource management. Vagrus - The Riven Realms is available on Steam and GOG for $30, with a 15% launch discount until next week.Vagrus is a roleplaying game (RPG) with strong elements of strategy you not only manage your own character and companion NPCs but your caravan and its crew as well. We'll share more detailed plans when the tumult of the release abates somewhat.Īnd again, thank you for coming along for the journey with the Lost Pilgrims! On the contrary, our plans involve improving mechanics, adding content, and creating DLCs if there is a demand. Below you will find the full patch notes, which is basically the same in a bullet point list.īecause the Riven Realms have been part of our lives in one form or another for 30 years, rest assured that we have no intention of abandoning the game now that 1.0 is out, of course. We also have some unfinished business regarding the Wealth victory path and the adding of new playable races, which we'll get around to presently.įor a detailed description of what is to come, check out the previous devlog post here. Because of this large amount, there are certainly still glitches here and there but the team is ready and eager to address those as they rear their ugly heads. With companion questlines, a new companion, and a new region, the game grew by about 30-35% compared to the last public Early Access build, with a lot of UI and feature improvements. If you could keep this up by playing the game and sharing this post we would be eternally grateful. Everyone who spent hours and hours delving into the Early Access, everyone who dropped a few kind words or a review of the game, shared posts, talked to friends about Vagrus, sent bug reports, pointed out typos, and of course, bought the game - you are what made all this work worth it. What's truly important in this whole journey is that it would not have been possible without the continued, constructive, persistent support of so many of you, the players. Speaking of which, there is a bit of a parallel here that could be drawn between caravans trudging across a barren, post-apocalyptic dark fantasy world and a tiny studio scrambling to deliver a huge open world game but we let's not go there on this fine day! :D And by Ahskul what a journey this has been so far.
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